Groups
*Chinese (4) *Russians (4) *Vampires (4) *Werewolves (4) *Zombie (1) *East Side Mafia (3) *West Side Mafia (3) *Rogues (2) *Illuminati (3) *Two Independent Parties
Roles and Goals
Chinese You win if all Russians are dead. One person who you think is Chinese is actually a Russian spy.
Russians You win if all Chinese are dead. One person who you think is Russian is actually a Chinese spy.
Vampires Bite: Tap someone on the shoulder and say "bite." They gain the Vampire role (but not goal) and lose any existing Bite role. If you don't bite anyone for two consecutive says, you die. You win if you satisfy two of three: all Werewolves are dead; everyone in game has the Vampire role; at least one Vampire is alive.
Werewolves Bite: Tap someone on the shoulder and say "bite." They gain the Werewolf role (but not goal) and lose any existing Bite role. Full Moon: Each day has a 1/5 chance of being a full moon. On a full moon, you get a free kill attempt that you must use, otherwise you die. You win if you satisfy two of three: all Vampires are dead; everyone in game has the Werewolf role; at least one Werewolf is alive.
Zombie Bite: Tap someone on the shoulder and say "bite." They gain the Zombie role and lose any existing Bite role. Their goal is also changed to the Zombie goal. You are immune to Bangs. You win if everyone in game is a Zombie.
East Side Mafia Has a killing ability. You win if you kill all non-mafia.
West Side Mafia Has a killing ability. You win if you kill all non-mafia.
Rogues Like normal rogue; mafia-aligned third party with a killing ability. You win if you kill all non-mafia.
Illuminati The game ends when an Illuminati member is elected Village Idiot. You win if Mayor and Police Officer are both Illuminati members, the Illuminati has three Hallows, or the Illuminati has four Rings. Your goal cannot be changed.
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