Live Action Mafia
http://mafia.mit.edu/

Day 4 thoughts
http://mafia.mit.edu/viewtopic.php?f=172&t=4376
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Author:  achester [ Sat Mar 12, 2016 12:27 am ]
Post subject:  Day 4 thoughts

Tin's only item is the bloodthirsty gun (since all the rocketpacks were directed at brunnerj, and he didn't bother to switch them).

Tin just got tased. (He was in his room, but I ruled that it didn't matter because the door was open and tasing can be done at range.)

Author:  dylanhen [ Sat Mar 12, 2016 8:50 am ]
Post subject:  Re: Day 4 thoughts

So even if Tin doesn't get lynched, he'll die for not making enough kills. Or does Sasha's death count?

Author:  dylanhen [ Sat Mar 12, 2016 10:00 am ]
Post subject:  Re: Day 4 thoughts

The state of the game is amusingly bad for mafia. There's 1 mafia and 5 town, and they basically know who he is. Tin has a single item: the bloodthursty gun. He's tased, so he can't use it. Which means it'll kill him at the end of the day.

Author:  Lucy [ Sat Mar 12, 2016 12:34 pm ]
Post subject:  Re: Day 4 thoughts

Wait but dgrazian died day 3. Does that not stave off the bloodthirtyness

Author:  blumberg [ Sat Mar 12, 2016 3:32 pm ]
Post subject:  Re: Day 4 thoughts

dgrazian was killed with a normal gun carried by Jackie. The bloodthirsty gun has not killed since Day 2 (probably either me or Dylan).

This means that the gun will shoot Tin at the end of the day. Unless maybe if he gives it to a townie :P.

It's hard for town to lose from here.

Author:  achester [ Sat Mar 12, 2016 3:41 pm ]
Post subject:  Re: Day 4 thoughts

Actually, the bloodthirsty gun only triggers "If no player is killed during the span of two ingame days", so he won't die that way.

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