Roles are out (at least for me). I'm town. Let's brainstorm role strategies, especially for the new and modified roles.
InvestigationsInvestigators, Desperados, Group Investigators, Priests:
When reporting investigations, use a proxy (or a chain thereof), or, better, multiple proxies if you have multiple results at once. Investigators are hard to hide this game because nothing else investigates the same or in a similar way, so if you're a group investigator or priest, consider (with some probability) reporting each of your innocence results to different people or something like that,
with time delay, to hide the roles of some of the pure investigators.
Likewise, priests and group investigators who decide not to masquerade as regular investigators should try to make it ambiguous which one they are to their proxies when possible.
Others should add more here, but obviously don't say exactly how you're planning to trick your proxies
More on priestsHow do we feel these should be used? The plan I've thought of that seems the most promising is:
1) Ask all priests to select a saint list from a fixed public shortlist, and have them pick their sinners more or less randomly (privately). This allows us to get several bits of info on expectation on the death of any given saint (who are probably the "most-likely-to-die-early" people), without letting one mafia saint sacrifice themselves to deactivate all the priests at once (since only sinners they kill would cause problems).
Alternatively, we can stick with the safe strategy of
2) Put trusted townies on the saint list. In this case perhaps some kind of public GN reveal would be reasonable at some point, since trap-kills on them is actually then bad for mafia? though obviously this should not be done anytime soon.
I think I like the first idea better. I'm also thinking in either case that sinner lists should be close to maximal size, but saint lists should be somewhat smaller.
If we decide to go with 1), we should make another thread coordinating priest saint list choices.
StalkersThese still seem kind of useless... but I'd suggest having every stalker pick a random target for day 1, and forcing all the targets to claim. This counts stalkers, which doesn't help mafia too much and forces mafia to commit to stalker claims on day 1 and decreases chance of fake stalker claims later. It also allows us a way of indexing (and thus directing) stalkers anonymously on future days, assuming minimal collision levels.
Any other ideas?