Live Action Mafia

A game of sneakiness and paranoia
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PostPosted: Wed Feb 15, 2017 2:47 am 
In the Assassins' Guild Office on the 4th floor of w20. I can let people in. Other players are unlikely to see us, and I can't think of anywhere else that is better. Jakob, if this doesn't work for you / you prefer another time, please say so ASAP.


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PostPosted: Wed Feb 15, 2017 10:38 am 
I have a class 1-3 in walker and a meeting 3-3:30 in W20 but can do 3:30.


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PostPosted: Wed Feb 15, 2017 10:39 am 
oh you mean today. This works.


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PostPosted: Wed Feb 15, 2017 4:13 pm 
Meeting notes:
- Werewolves might exist
- We probably have a rogue, given that disarm exists
- kills at ET are really good
- kills on Floor Pi are really bad
- Warlocks get pretty bonuses for having more blood than mages have mana
- Jakob is planning to kill brunnerj tomorrow morning unless he is serial killer or superhero, in which case we want to rob him. I'll later go group investigate at the kill site and frame whoever doesn't show up as innocent. Probably I investigate {Luke, Justin, blumberg, Pesto}, unless Dylan hasn't left yet.
- We want to funnel warlock items into mafia as much as possible. Ideally I can get ajliu to go by Floor Pi and ask people for role info in exchange for items, and Jakob/Ashley can agree to it. It would be sketchy if I mysteriously know Lucy, Ashley, and Jakob's roles. I can excuse knowing Lucy's role, and hopefully I can get kmath's too.


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