So I now have access to mic 1. This is important, because receiver 1 is the only AM receiver that doesn't generate mana when it receives a message. I sent a message to all of town telling people to dig in EC Courtyard and Lobby 7, where we are putting the blood items. Hopefully at least someone still has sandbox toys. Then they'll dig up more sandbox toys (the only items that can generate 2 blood each). Then hopefully they'll dig even more, just generating lots and lots of blood. If people successfully dig these up and use them, that means that each dead warlock will be generating 3 blood per day!
Meanwhile, all 3 mages are alive. As game gets smaller, fewer and fewer players will be around to be trappable. So hopefully that decreases possible mana generation. I also can protect one person from traps per day, so that can also make things harder for the mages.
Additionally, it turns out that if you kill someone you have a disappearance trap on, you can put their items in some POI. Killing Margarita turned up 3 whole mana items: A metal detector, a shredder, and something else. I chose to put them at the Harvard bridge, because it's the most out of the way POI.
I suggest killing more people with disappearance traps in order to have control of where their inventory goes.
|