Live Action Mafia

A game of sneakiness and paranoia
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 Post subject: Ideas from Wrapup
PostPosted: Tue Oct 08, 2013 11:18 am 
1. Replace Ironheart with Conspiracy Theorist.
Conspiracy Theorist: Each day start, may pm God a list of n names, n ~= #mafia. Immune to banging from those people for the day. Vulnerable to everyone else.

2. Politician needs to be reworked - keep the "revealable" aspect, but give it more purpose than just a hard-to-activate innocent reveal. One idea was that once a game, a politician may choose gets lynched. A possible implementation is that they tell God "everyone votes for _ ", and then for the vote count, every person in the game is posted as having voted to lynch __. No shenanigans with making people look like mafia.

3. Change the Mafia weakness from activating upon the 3rd non-kill and each non-kill from then on, to activating when no mafia-aligned person makes a kill twice in three days. Rogues count as mafia kills, and it is ratio based to work better in longer games. Also, we need a better name than Psychotic.

Please post any other ideas you may have here.


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