In a quaint village called Mon il Terrace (MIT for short) everything was wonderful; the prophet prayed, the children still had their innocence, the superheroes ran around in capes trying to resolve the question of who'd painted graffiti. Unfortunately, the relatively lavish lifestyle of the town presently attracted more interesting sorts of people, with more interesting motives. Five mafioso--unsuspected, dangerous, and seemingly respectable--crawled into the town. Furthermore, by corrupting youth, they caused two historically straight-laced youths to fall to the dark side--to "go rogue," if you will--and join them. Yet, so far, the town knows nothing of their foul plans.
There are five mafia this game and 2 rogues. Role distribution was computed as follows: 5 mafia and 2 rogues were added. 1 of each role, including a pair of gay knights, was added. 2 extra investigators were added. The rest of the roles were randomly distributed. (Gay knight pairs counted as a single role.) Redistributions were performed if the total number of investigator and ironhearts was below 8 (that is the sum of all ironhearts and investigators in the game). This means that the precise number of players filling a given role is not known. Game start is at 7 a.m. However, no kills may be made until 5 P.M. today.
As nothing has happened yet, the town feels no need for a random lynching. (That is, the town is not permitted to lynch before a murder has occurred).
Item distribution is covered in another thread.
Have a fun game! -- God (being spoken for by Josh)
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