Live Action Mafia

A game of sneakiness and paranoia
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 Post subject: The Wizards
PostPosted: Mon Oct 30, 2017 9:15 am 
Do you know what the nature of our relationship with the wizards is? The introduction says they are opposing to us, but to what extent? As in, are they humans and are they going to try to kill us, and what should we try to do to them?


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 Post subject: Re: The Wizards
PostPosted: Mon Oct 30, 2017 9:26 am 
So based on the sorcerer keyword, it looks like we want the wizards to be alive (which we want anyway because they are human) but we also want to know more spells than them.


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 Post subject: Re: The Wizards
PostPosted: Mon Oct 30, 2017 9:29 am 
Do you think it would be a good idea to start a conversation with the wizards, in the service of keeping us all alive, considering that we know that they are also penalized if we die?


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 Post subject: Re: The Wizards
PostPosted: Mon Oct 30, 2017 9:50 am 
We should keep them and us alive. If you're part of any other factions, tell them to keep all four of us alive (I've told the mafia to do so). They can figure out the same. We're otherwise dead set against each other and would have nothing to really talk about; if you have any mechanical way to disadvantage them that doesn't make them more likely to die, great.


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