Live Action Mafia

A game of sneakiness and paranoia
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PostPosted: Sun Jul 28, 2019 6:57 pm 
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Anything modified from now till game end will be posted here, on top of being edited in the rules doc.

Here are the rules: https://docs.google.com/document/d/1b87 ... =5d3e5fe7#


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PostPosted: Sun Jul 28, 2019 7:00 pm 
Over/under on number of GM posts here at 15.5


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PostPosted: Sun Jul 28, 2019 7:13 pm 
Mtg mafia had 11, I would sell.


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PostPosted: Sun Jul 28, 2019 10:44 pm 
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1. Thonking bear set investigation now costs 3 coins to use
2. Remote farmers can pre-set the option to plead hooman (guilty)
3. Remote killing has been updated in the Bear Spirits section of long rules; notably the once per 4 days restriction doesn't apply if they're the only one who can use a given kill ability.
4. The plushies for remote players don't have to be pokemon plushies.


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PostPosted: Mon Jul 29, 2019 2:04 am 
If I post here now but become a GM later, does that count?


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PostPosted: Mon Jul 29, 2019 12:11 pm 
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@jason yes, i think aok wins in spirit anyway.

Here's a long list of rules updates:

1. cornucopia will in the future be public to only mafia.
2. a pair investigation must be used on a kill made in the last 2 days
3. You don’t get a level from the totem you swap out for if you make a kill
4. Yogi Bear can receive a coin instead of taking their action.
5. Farmers can now trap a triple (Day, player, totem the player had that day) as long as the player holding the totem the next day is/wasn’t a farmer
6. Each player’s totem will, with 1/4 probability, be sent to the cornucopia right before day end.

7. Traps now let you trap the past:
Farmers can trap a triple (Day, player, player who had the totem that day) as long as the player is not a farmer.
Farmers can trap a triple (old owner, new owner, day that new owner got the totem from old owner) as long as “new player” isn’t a farmer

Gao gao, sorry traps changed so much. Rules doc will soon include these updates.


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PostPosted: Mon Jul 29, 2019 12:21 pm 
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Argh, typo. For #7, the player who had the totem the NEXT day also can't be a farmer.


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PostPosted: Mon Jul 29, 2019 2:34 pm 
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1. iamm2w can't delete pm's or otherwise try to remove information so future m2w's can't see


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PostPosted: Mon Jul 29, 2019 4:03 pm 
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1. Killing a player with no totem does let you swap your totem onto them
2. Honey jarring a farmer doesn’t make their totems trappable
3. Honey jar gives bears 2x the level, not the ability to use the totem twice. This is correct in the long rules, not the short rules.


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PostPosted: Mon Jul 29, 2019 10:04 pm 
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1. Farmers cannot choose a totem to vie for if they go to the cornucopia. They can choose to guarantee they do get a totem, though, provided there's at least one.


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PostPosted: Mon Jul 29, 2019 10:50 pm 
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1. Whoops, mafia don't get to know corn at day start either.


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PostPosted: Tue Jul 30, 2019 12:22 am 
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1. Thonking bear has been changed to Thonkong bear


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PostPosted: Wed Jul 31, 2019 12:09 pm 
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1. No actions/incants except bang may be performed on a player after "freeze"


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PostPosted: Wed Jul 31, 2019 2:35 pm 
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There is no actual way to manipulate shovel results


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PostPosted: Wed Jul 31, 2019 8:28 pm 
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I just realized the totems say that level refers to your start of day level; it should refer to level at time of use, and I feel like this is how everyone’s been interpreting it anyway so that’s how it’ll be officially from now.


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PostPosted: Thu Aug 01, 2019 11:47 am 
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lesbian bear short rules say admire a totem, but the long rules say admire a player. We're going with admire a player, and in general if there's discrepancies between long and short rules, we'll go with long rules.


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