We should try to plan kills for late at night, and for right near day end. They're the times that confuse town the most. On day 1, near day end is what we probably want to do.
Town is very unlikely to give away role information. There really is nothing that incentives it. We probably won't get to use set a trap very much, so we need to make sure to kill every day.
Keep track of any mafia players who we know up are up late (later than 2 AM). They should be killed when everyone's alibi is "I was sleeping".
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