So, we have an interesting goal. Presumably, the Chinese spies have the same goal, group size, and possibly power/item distribution (if anyone gets information any of this isn't the case, they should say so). This means that, assuming aok just made the Russian spies and the Chinese spies into equal and opposite groups, we have a significantly < 50% chance of winning, because there are many ways for both us and the Chinese to only accomplish two goals, and our initial chance of winning should be the same as the Chinese.
Additionally, it seems as though (as of now) we have virtually no useful information, and it seems that getting useful information is difficult. Even if we found out exactly who had access to the Chinese Spy Hideout and managed to get everyone there killed without any of us getting killed, we would have succeeded in a VC and failed in a VC, and we would be literally no closer to victory than the Chinese.
However, it does seem like figuring out the identity of the double agents (particularly the Chinese one) is enormously powerful. If we were to figure out the Chinese double agent and kill them, then we would have 3/4 VC right there (though game wouldn't immediately end of course). Finding our agent and protecting them also seems useful, but I suspect the benefit of us knowing them would be outweighed by the drawback of the Chinese agent knowing them.
One thing I do think would be helpful: an in-person meeting. It's much easier to read people in person. I can meet tomorrow between 4 and 8, or Friday, between 3 and 9. Tomorrow would probably be better if people can make it though.
As of now, I don't see any obvious strategy for us to take. Possible discussion topics: 1. Should we reveal any special powers / items we have to the group? 2. How should we act with respect to the town / mafia part of game? We should presumably act reasonably like our townie selves, but we also don't want the mafia to target us. I'm considering not running for an elected position this game...
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