Live Action Mafia

A game of sneakiness and paranoia
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 Post subject: investigators
PostPosted: Mon Jan 12, 2015 12:11 am 
proxies post here
Claim a person your investigator is investigating.
Post investigations here.

hopefully someone can investigate asjm's death before day end.


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:12 am 
Investigation targets should NOT be announced. Mafia can use frame a townsperson after the fact.


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:15 am 
We've always claimed targets... you know to avoid everyone investigating the same person. Simply claim someone and investigate immediately. Then mafia don't have time to frame.


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:16 am 
Big problem: mafia can use frame a Townsperson ANY time. So if people say publicly who they will be investigating, the mafia can get in a frame before the investigation goes through.


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:18 am 
Is that different than the rule has been previously?


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:18 am 
Yes, this is new this game.


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:19 am 
It would be difficult to Frame someone if the investigation occurs a minute after the post. If you really feel this is a problem. Then investigators can claim two people and mafia have to take a 50/50 chance.

EDIT: Maybe I should look at the rule


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:20 am 
How about the following: an investigator says they're about to investigate, then performs the investigation, then announces who they've investigated. Nobody else investigates in the meantime. Then there are no redundant investigations, but nobody announces their target until after they're done.


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:21 am 
Sam, that won't work because of slow God response times.


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:24 am 
The point is that god response times aren't part of the rules. If the investigation request is sent before the frame request is sent, the investigation should be unaffected no matter how long god takes to respond. Players don't get penalized for issues with god.


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:25 am 
Also, mayoral investigation finds jessk innocent for this kill.


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:27 am 
the order of things would be the order in which pms came through. So if an investigator sends a pm at 7, mafia sends a pm at 7:05, and aok doesn't see them until 8, then the investigator would get the truthful result. This seems like not an issue.

aok can you confirm that this is correct.

EDIT: what dukhovni said


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:28 am 
Confirmed.


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:28 am 
So re: isaacg, players don't wait for results before announcing targets, they just announce investigation, make request, announce target.


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:30 am 
Oh yes, do what dukhovni said


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 Post subject: Re: investigators
PostPosted: Mon Jan 12, 2015 12:31 am 
OK, sorry, I misunderstood you. Sounds good.


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