Live Action Mafia

adopting specific good-guy personas?
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Author:  bowler [ Thu Jan 19, 2012 6:34 pm ]
Post subject:  adopting specific good-guy personas?

this is my first real-time mafia game but i've played many games of table mafia. i've found that a lot of games come down to power-role-revealing and process-of-elimination in the endgame, because only a very quick-thinking and ballsy mafia member would be able to claim anything other than vanilla townie and survive the questioning without tripping up. when i am the mafia in such a position, i often really wish that i had spent the game planning for such a role-reveal - so that if i claimed (say) inspector, i could immediately and convincingly reel off a list of day numbers and inspectees.

this is tricky when games happen on the minutes/hours scale, but this game is on the days/weeks scale, so......

what if at least one of us puts effort into creating a "persona" that would enable him/her to make a plausible role reveal in the endgame? take the inspector as an example: one of us would visit crime scenes (and make himself known around random, thus making himself a plausible inspector) and keep track of a list of people that they "inspect" every day. if this person really wanted to get into the role, they wouldn't kill anybody or do any detectable mafia activity that could potentially bring down their "logic" in the future. kinda like method acting - they would play exactly as if they were in that role, even if their actions and suggestions and influence gets some of us lynched on occasion.

then we just make sure that this person role-claims before the actual guy, thus making people biased towards believing us over the other guy.

result: one extremely powerful endgame player.

but if we do this, now is the time to start.

just an idea... thoughts?

Author:  Jwu [ Thu Jan 19, 2012 6:41 pm ]
Post subject: 

That would be pretty sweet, however the person in question would have to be careful. If he makes it TOO obvious then the townspeople might think "Why haven't the mafia killed him/her yet? Are they dumb or why is he being so sketchy?"

If someone thinks they can pull it off, it might be worth a shot. Just keep in mind there are only 5 of us.

Author:  ebdavis [ Thu Jan 19, 2012 7:08 pm ]
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I think it's a great idea, but I don't think I could pull it off. Anyone else?

Author:  bowler [ Fri Jan 20, 2012 12:54 am ]
Post subject: 

i'll become a fake inspector if everybody OK's it.

keep in mind that this would mean i can't have any blood on my hands.

(actually... rule clarification: "manipulate the press" doesn't work if the victim has a mic, but "frame an innocent" still works, right? so there's that.)

if i hear enough yea's i'll get started. i'll keep you posted on my movements.

Author:  bowler [ Fri Jan 20, 2012 1:07 am ]
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molly corrected me: if i kill someone with a mic, i can't use any power to deceive the person with the receiver.

so i'd be very nervous about killing anybody.

Author:  Molly K [ Fri Jan 20, 2012 11:04 am ]
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You are correct. Although, the person with the receiver would still have to go to the location of the death, and then guess correctly that you killed them. Also, the microphone would have to be activated, which only lasts for 24 hours, so the person with the receiver would have to guess that someone will die in the next 24 hours, and then activate the microphone. And then also correctly guess that it was you.

(did all of that make sense?)

Author:  krue [ Fri Jan 20, 2012 5:41 pm ]
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I *am* the ironheart, which gives me a pretty hilarious innocent persona. For all intents and purposes, I can pretend I didn't tell Dalton I had a special role. I haven't told anyone else, so if they try to lynch me I can claim. Also can pull the "so and so tried to kill me" card if useful. Also, hi, I finally have access to the Den.

Author:  ebdavis [ Sat Jan 21, 2012 1:44 am ]
Post subject: 

Exxxxxxcelent :twisted:

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